BLANK HONEY/ Sunwake · Astra max

SunwakeAstra max

原创木帆船驶过三角海面,沿三座灯塔航行,可切换晨光、风暴和极光。

SAME PROMPT / 4 RUNS · 4 MODELS
Sunwake · Astra max

FIG. 02 — sunwake-astra-max

gpt-6-astramax

观察

  1. 01

    题面由官方多轮构建的公开编辑摘要合并,包含两张概念参考图链接;本次直接使用参考图,不重新生成概念图,也未复制官方成品代码。两个模型获得相同输入。

  2. 02

    在线文件为模型交付的原始 dist;source.zip 是模型原始完整工程包,场景与源码均未改。含实际生成的 Blender 船模、GLB、可读源码与依赖锁,预览图由主集成在游戏中补拍。

  3. 03

    Chrome 短检通过开始航行、水面风格、镜头、海图、天空设置以及晨光/极光预设,无控制台错误。原始工程包的 Blender/预览元数据保留本机制作路径。

  4. 04

    未完成三座灯塔全航程、手机控制或持续帧率验收;画面与物理效果保留本次原始实现。

完整提示词 展开全文 ↓收起全文 ↑

Generate the game concepts
Generate a few concept images for a 3D boating game in different styles and game states. Show high seas and large waves at sunrise, with sunlight reflected on the water, sparkling blue spray, and droplets on the camera. The water can look retro and triangular, but movement and physics should feel extremely smooth. Aim for procedural geometry without imported sprites or models.

Build the first sailing slice
Build a playable first slice from the attached First Light Voyage and Glass Between Storms concepts. Match those images as closely as possible, including the gameplay.

Reference images:
https://cdn.openai.com/devhub/showcase/sunwake/concept-first-light-voyage-f0074c39cecd.webp
https://cdn.openai.com/devhub/showcase/sunwake/concept-glass-between-storms-0085cc92f83d.webp

Refine the sailing feel
Keep the triangular water style. Make buoyancy smooth and connect waves, displacement, wakes, ripples, and spray so the boat feels naturally connected to the sea.

Explore two water treatments
Add a Natural water treatment while keeping Illustrated as the default. Let me compare the two without discarding the faceted style.

Give the voyage structure and light
Give the voyage islands and lighthouse objectives, then refine the weather, clouds, and lighting. Preserve the faceted water and add a five-minute celestial cycle with stars and aurora, while keeping the sailing behavior intact.

Give the boat the same care
Create a detailed Blender vessel, refine its silhouette and construction, and integrate it into the game. Animate the rigging and support both Illustrated and Natural materials.

Settle the boat naturally into the water
Refine the boat’s resting height and buoyancy so it sits naturally in the sea, with water contact and wakes aligned as it moves across waves.

文件与生成记录 · 13 项

运行文件与工程源码来自生成任务,构建和打包情况见观察记录。prompt.txt 为题面,generation.json 为集成记录。

完整文件清单 ↗