BLANK HONEY/ Sunwake · GPT-6.1 Sol max
SunwakeGPT-6.1 Sol max
驾驶小船穿过岛屿与灯塔,切换海面材质和天气。
gpt-6.1-solmax
观察
- 01
Chrome实看初始航海画面:切面海水、小船与三处灯塔可见。Natural材质切换、暂停、航海图弹窗和设置面板可用;所检过程无控制台error/warn。390px模拟窄屏无横向溢出。
- 02
真实1200×800截图由主集成补拍;测试页已关闭且未启用音频。未完成全部灯塔任务、长期帧率及完整昼夜周期验收,不以数值自检代替这些观察。
- 03
最终交付dist与最终浏览器QA构建逐字节一致。源码包保留原创Blender模型、生成脚本、可读源码、锁文件、自检与许可;排除本机Blender工具、缓存/日志/备份、私有回执和仅作参考的OpenAI图片。模型场景未由主集成修改。
完整提示词 收起全文 ↑
Generate the game concepts Generate a few concept images for a 3D boating game in different styles and game states. Show high seas and large waves at sunrise, with sunlight reflected on the water, sparkling blue spray, and droplets on the camera. The water can look retro and triangular, but movement and physics should feel extremely smooth. Aim for procedural geometry without imported sprites or models. Build the first sailing slice Build a playable first slice from the attached First Light Voyage and Glass Between Storms concepts. Match those images as closely as possible, including the gameplay. Reference images: https://cdn.openai.com/devhub/showcase/sunwake/concept-first-light-voyage-f0074c39cecd.webp https://cdn.openai.com/devhub/showcase/sunwake/concept-glass-between-storms-0085cc92f83d.webp Refine the sailing feel Keep the triangular water style. Make buoyancy smooth and connect waves, displacement, wakes, ripples, and spray so the boat feels naturally connected to the sea. Explore two water treatments Add a Natural water treatment while keeping Illustrated as the default. Let me compare the two without discarding the faceted style. Give the voyage structure and light Give the voyage islands and lighthouse objectives, then refine the weather, clouds, and lighting. Preserve the faceted water and add a five-minute celestial cycle with stars and aurora, while keeping the sailing behavior intact. Give the boat the same care Create a detailed Blender vessel, refine its silhouette and construction, and integrate it into the game. Animate the rigging and support both Illustrated and Natural materials. Settle the boat naturally into the water Refine the boat’s resting height and buoyancy so it sits naturally in the sea, with water contact and wakes aligned as it moves across waves.
文件与生成记录 · 13 项
运行文件与工程源码来自生成任务,构建和打包情况见观察记录。prompt.txt 为题面,generation.json 为集成记录。
- LICENSES.txt ↗2,874 B
- assets/concepts/between-storms.png ↗867,794 B
- assets/concepts/first-light.png ↗942,363 B
- assets/concepts/northern-lights.png ↗760,080 B
- assets/sun.svg ↗319 B
- assets/vessel.glb ↗408,396 B
- build-info.json ↗77 B
- game.js ↗1,195,545 B
- generation.json ↗4,242 B
- index.html ↗7,705 B
- prompt.txt ↗1,820 B
- source.zip ↗5,715,655 B
- style.css ↗16,519 B
