BLANK HONEY/ Void Explorer · Astra max
Void ExplorerAstra max
明亮蓝紫星云中的 AURORA,含辅助着陆、舷梯、地表探索与可选目的地星图。
gpt-6-astramax
观察
- 01
题面由官方多轮构建的公开编辑摘要合并,附有概念参考图链接;本次直接使用参考图,不重新生成概念图,也未复制官方成品代码。两个模型获得相同输入,均含“背景不要那么暗”。
- 02
在线文件为模型原始 dist,source.zip 为模型原始工程包,含实际 Blender 飞船、GLB、源码与依赖锁。主集成仅补实际游戏截图及原工程第三方许可副本,未改场景。原模型和预览图片元数据保留本机制作路径。
- 03
Chrome WebGPU 短检通过辅助接近与着陆、展开舷梯并进入步行状态、星图本地/恒星视图和设置。默认背景亮度 1.35,控制台无错误。
- 04
浏览器未走完步行接近舷梯、回舱起飞或跨星球完整路线;点击回舱时正常提示需靠近舷梯。未验证 WebGL 回退、手机控制或持续帧率。
完整提示词 收起全文 ↑
Generate the game concepts Generate concept art for a fully explorable procedural universe where every star and planet I can see is somewhere I can go. I should be able to accelerate toward them, fly from space into a planet's atmosphere, and see the ground below. Use simpler retro 3D with retro-futurist neon colors, strong contrast, and an evocative sense of deep space. Find a middle ground between too realistic and too simplistic. Show orbital flight, atmospheric descent, and high-speed flight with stars and dust rushing around the ship. Build the first vertical slice Build the first playable vertical slice of this procedural universe using the attached concept art as visual references. Assemble a basic procedural ship and connect flight, boost, travel between systems, waypoints, distance readouts, and continuous descent toward planetary terrain. Playtest the complete journey. Reference images: https://cdn.openai.com/devhub/showcase/void-explorer/concept-orbit-9ced0979a45d.webp https://cdn.openai.com/devhub/showcase/void-explorer/concept-descent-da2bf1f314ee.webp Make flight and navigation feel right Improve the flight feel and make travel between planets faster. Make navigation visual with star charts and direct targeting, while keeping destinations and distances consistent. Upgrade the rendering Upgrade the rendering to WebGPU with WebGL support. Preserve the procedural world and simulation, then improve lighting, planetary materials, bloom, and the transition from orbit to the surface. Refine the spacecraft concept Generate concept images to refine AURORA, the exploration spacecraft for Void Explorer. Explore its silhouette and generate several views of the same design. Keep the ivory and indigo hull, emerald canopy, twin cyan engines, and four separate angular wings with pink tip lights. Refine the concepts until the shape is clear enough to model in 3D. Build and integrate AURORA Build AURORA in Blender using the attached ship concepts. Treat the approved top view as the authority for the silhouette and proportions, with the front view as supporting reference. Preserve the four separate wings and open gaps, mirror the geometry, and integrate the finished spacecraft into Void Explorer. Reference images: https://cdn.openai.com/devhub/showcase/void-explorer/aurora-concept-top-5887bd0cbcce.webp https://cdn.openai.com/devhub/showcase/void-explorer/aurora-concept-front-ca54e31f4a37.webp Make exploration physical Let me land on the generated terrain, deploy the landing gear, leave through the ramp, walk around the ship, and reboard. Keep takeoff and the return to flight continuous. Keep the world coherent Playtest the complete journey from orbit to the surface and back. Keep terrain loading smooth and resilient, and check that rivers, water depth, and atmosphere behave consistently throughout flight and exploration.
文件与生成记录 · 14 项
运行文件与工程源码来自生成任务,构建和打包情况见观察记录。prompt.txt 为题面,generation.json 为集成记录。
- THIRD_PARTY_NOTICES.txt ↗113,606 B
- assets/index-BMStXxSy.js ↗1,026,545 B
- assets/index-Ckh6oom2.css ↗35,745 B
- assets/terrain-worker-foBiErJ6.js ↗3,304 B
- favicon.svg ↗209 B
- fonts/OFL.txt ↗4,495 B
- fonts/SpaceGrotesk.ttf ↗136,676 B
- generation.json ↗5,834 B
- index.html ↗21,616 B
- models/aurora-preview.png ↗506,830 B
- models/aurora.glb ↗181,088 B
- prompt.txt ↗2,876 B
- source.zip ↗2,800,330 B
- submitted-task.txt ↗3,876 B
